Greetings everybody,
This
week was a busy week for ThunderStruck Games. The design document for Space
Hawk is almost done and so begins the next portion of our game: the coding. A
couple of important things in preparation for the coding were done this week:
we set up our SVN Repository and we set up the class structure for Space Hawk.
Thursday
we had an awesome workshop about implementing particles in a game. Since Space
Hawk is going to be a game featuring a lot of bullets, exploding spacecraft’s
etc. this workshop will come in very handy.
Friday
Manuel Kerssemakers from Abbey Games was the host of a lecture about his
experience in making games. We learned a lot about the ups and downs of
teamwork, how to exploit the strengths of your team members and much more.
This
weekend everyone from ThunderStruck Games will be working hard on Space Hawk!
Oh yeah I almost forgot. Here we present you the design document for our game. We will use it as a guide throughout the entire development process.
Design Document[.pdf]
Oh yeah I almost forgot. Here we present you the design document for our game. We will use it as a guide throughout the entire development process.
Design Document[.pdf]
See you
next week!
Maarten