Designing the Design Document

Greetings everybody,

This week was a busy week for ThunderStruck Games. The design document for Space Hawk is almost done and so begins the next portion of our game: the coding. A couple of important things in preparation for the coding were done this week: we set up our SVN Repository and we set up the class structure for Space Hawk.

Thursday we had an awesome workshop about implementing particles in a game. Since Space Hawk is going to be a game featuring a lot of bullets, exploding spacecraft’s etc. this workshop will come in very handy.

Friday Manuel Kerssemakers from Abbey Games was the host of a lecture about his experience in making games. We learned a lot about the ups and downs of teamwork, how to exploit the strengths of your team members and much more.

This weekend everyone from ThunderStruck Games will be working hard on Space Hawk!

Oh yeah I almost forgot. Here we present you the design document for our game. We will use it as a guide throughout the entire development process.

Design Document[.pdf]

See you next week!
Maarten